The UDRL and the Sleepmask are key components of Cobalt Strike’s evasion strategy, yet historically they have not worked well together. For example, prior to
This is the second installment in a series revisiting the User-Defined Reflective Loader (UDRL). In part one, we aimed to simplify the development and debugging
This blog post accompanies a new addition to the Arsenal Kit – The User-Defined Reflective Loader Visual Studio (UDRL-VS). Over the past few months, we
Named pipes are a method of inter-process communication in Windows. They’re used primarily for local processes to communicate with eachother. They can also facilitate communication
Core Impact 20.3 has shipped this week. With this release, we’re revealing patterns for interoperability between Core Impact and Cobalt Strike. In this post, I’ll